https://www.udemy.com/course/become-a-material-guru-in-blender-cycles/
How to create, use and handle all kind of textures and materials in Blender 2.8x
Genre: eLearning | Language: English + .VTT | Duration: 3 hour | Size: 2.96 GB
Blender Market - Modeling a Scifi Helmet in Blender 2.8 by Rachel
http://blendermarket.com/products/scifihelmet
Hey guys! This is a narrated time-lapse tutorial going over the entire modeling process of this helmet in Blender. This isn't a step by step tutorial but rather a general tutorial narrating my thought process on designing mechas so I suggest you have a good knowledge of the basics of Blender before watching this. I also used a bit of Hardops for this project, but it's not necessity if you want to follow along.
Blender Market - Making a Boxbot in Blender 2.8 by Rachel
http://blendermarket.com/products/boxbot
Hey guys! Here I'll be going over the making of this little box bot. I used the addon boxcutter heavily throughout the process so I suggest you check it out if you haven't heard of it.
You will get:
- One hour narrated time-lapse - Where I go over the entire process of making this box bot, from modeling to lighting, rendering and compositing in eevee.
- Ten minute boxcutter tutorial - Just covering the basics and how I use the BoxCutter addon
- Packed blend file of the bot
Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 48000 Hz, 2ch | Size: 4.97 GB
Genre: eLearning Video | Duration: 36 lectures (5 hour, 34 mins) | Language: English
Model , sculpt and optimize a fantasy bow so it's ready to use in your game and make beautiful render for your portfolio
CGCookie – Blending Decals into Target Material in Blender 2.8
https://cgcookie.com/lesson/blending-decals-into-target-material
In this video we’re going to learn how to blend those decals into the target material for seamless integration. Since material blending like this can get complex, we will cover several examples starting from simple to complex.
In this class we are going to learn how to create our own trees!
If you ever tried to make a nature scene or an exterior archviz scene or a concept artwork, you'll probably now how hard it is to add vegetation and also keep it varied and realistic, specially for trees. There are tones of resources out there, but it's also hard sometimes to find the kind of tree you're looking for.
Rig and Animate a Treasure Chest in Blender 2.8
English | 2h 10m | Video 1080p